Rising Mists

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Warrior Mage Guild
Rising Mists
Abbreviation: RM
Prerequisites: None
Minimum Prep: 7
Casting Cap: 65
Valid Spell Target: Area
Description: The Rising Mists spell creates a dense fog that will hinder ranged combat while making it easier to hide. It takes a few seconds to thicken, but when it does it will also snuff out a number of fire-based spells. The water droplets freeze quickly, too, making spells like Frostbite more potent.
Example Messaging: A wispy, grey mist silently rises, droplet by droplet.


The faint mist thickens into a dense, unnatural fog.


Your Mantle of Flame hisses like a dying fire as it is snuffed out by the thickening moisture in the air.
Your Mantle of Flame fades away.
With a sizzle and a hiss, the mist turns into steam and dissipates.


You also see a wispy grey mist.


You also see a dense unnatural fog.
Obvious exits: obscured by a thick fog




Notes

  • Increases the minimum preparation cost of fire spells.
  • Decreases the minimum preparation cost of select spells, including Frost Scythe, Fortress of Ice, and Lightning Bolt.
  • Can be removed with a stronger Zephyr or when crystalized with Frostbite.
  • Weakens or removes Mantle of Flame when the mist thickens into fog.
  • With the release of the Analogous Patterns Spellbook, this spell can now be chosen at 1st circle.
Facts about Rising MistsRDF feed
Casting cap is65  +
Guild association isWarrior mage  +
Held mana spellfalse  +
Minimum prep is7  +
MissingInfobox entry on spell tier  +
Page type isspell  +
Pretty name isRising Mists  +
Scroll-only spellfalse  +
Spell type isArea of Effect  +, Utility  +, and Buffing  +
Spellbook isWater Manipulation  +
Targeted magic spellfalse  +
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